

I know that some companions don't really have homes and getting back to Cait and Strong's default location involves getting shot at about five hundred times, so maybe the 'home' option should only work for folks who have pre-established safehouses. Sadly it didn't work and Piper defaulted back to Sanctuary. I tried using this technique on Piper-recruiting, dismissing, and tabbing out of the settlement list. But if you HAVE sent them to a settlement, it'll just make them head back to the last one you assigned them to. When I recruited Deacon I discovered that I could send him back to his starting location by tabbing out of the list of settlements that popped up when I dismissed him. So yeah, if you've never sent a companion to one of your settlements, then it will indeed make them return to their original home. The fires in the empty homes went out one by one, and the wild dogs and vultures that had gathered to feast returned to the desert. I can't imagine they prefer roughing it in the Commonwealth boonies as opposed to going back to Diamond City.
#Fallout new vegas send companion home mod
You cannot just have possession of the key, as the mod checks if the door is unlocked before presenting the dismissal option, not if you have the key in your inventory. However, I would like to be able to send Piper and Nick Valentine home. To dismiss a companion to a new location, simply visit the safehouse in question, and. For companions like Codsworth and Dogmeat, it's no issue because they already live at a settlement location.

in-game and then receive the next quest (I kept McNamara as Elder), but I've waited over a week and he keeps telling me he can't talk to me until the Lockdown is lifted.There's one thing that's been bothering me immensely, and I know I'm not the only one who wants a fix for this: There's no way to send your companions back to their starting areas after you're assigned them to a settlement. After making your choice for the Elder, you're supposed to be able to wait 24hrs. For instance, the BoS quests that should be available after choosing/keeping the Elder is broken in my game. Sounds like there's some other bug in play that isn't allowing some players to send their followers to the Lucky 38 even after having been given the Suite and after doing other things in the game it's bypassing this problem for them (i.e., installing Yes Man into the Lucky 38 Main Frame). I'm pretty sure you only need, technically, to have been granted the Presidential Suite to have your followers return there. I have been able to send all of them there for awhile now and I have all updates release installed. I don't believe it's true that you have to have Yes Man at the Lucky 38 to send your followers there. Methinks Bethesda rushed the deployment of the fix/update without doing a proper job of regression testing.

#Fallout new vegas send companion home update
So, backing out the update is the solution, eh? That also restores the ability to access the Abandoned Brotherhood of Steel safe-house and the skill book that therein resides. That and it is most annoying to have to travel to the various locations where the non-active followers decamp. So denying this option is in conflict with storyline so it is a defect. But Vic himself, who is part and parcel with the House quest line, promised this ability. The player character can have up to two companions in their. Okay, granted it is not a major loss in functionality. Sometimes this does not work with the add-on Point Lookout.

of two new companions added to Fallout 76 with the Wastelanders expansion. The home location is used/shared by all the vanilla followers, so you only have to set it with one of them and it will affect them all. It also disables the other quest paths: so say farewell to allying with Caesar, House, or the NCR. Home Uncategorized fallout 76 beckett daily quest. Allows you to set your home marker that fired companions can return to, instead of only the Lucky 38. In order to get Yes Man into the Lucky 38 you have to choose the quest path taken by "Wild Cards: Change in Management." So, yes, getting Yes Man to upload itself into the Lucky 38 computer system enables the "send follower to Lucky 38" dialog option when you fire them.
